Design of Elderly Gaming Assistance Framework through ContextAware Object Recognition and Immersive Interaction
| © 2026 by IJITS Journal |
| Volume-1 Issue-1 |
| Year of Publication : 2026 |
| Author : 1 Vigneshwara Raj*, 2 R. Vidya |
| DOI : https://doi.org/10.64909/IJITS.2026.1105 |
Abstract
The rise in the number of elderly individuals necessitates the development of interactive
systems that facilitate safe exercise and mental stimulation. This paper proposes the Elder
Vision-GA, which is an adaptive assistive gaming framework that leverages real-time object
detection and personalized gameplay experience. The proposed approach uses a lightweight
convolutional neural network architecture alongside an attention-based feature enhancement
layer to optimize detection performance of indoor objects regardless of changes in illumination
and surroundings. A cognitive load assessment model is used to estimate user interaction
efficiency through response time, action deviations, and hesitation behaviour. Such features are
integrated into a reinforcement learning-based adaptation system that dynamically varies object
scale, motion velocity, visual appearance, and difficulty level. Furthermore, a safety monitor
unit detects any instability and risk of fall during interaction. Experiments reveal promising
results in terms of object detection performance, efficient real-time operation on embedded
devices, and task completion rate and user interaction efficiency over non-adaptive systems

